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[]mireazma
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1. I wonder if I could be able to create bigger maps than the default size. I mean bigger. So big that you have to lift the mouse from the pad 10 times to scroll from one end to another and 5 times to scroll it from top to bottom.

Isn't there by pure coincidence (or by a brilliant idea of someone)a crack for this?

2. Has anyone heard of a "weapon creator" for Worms (A or WP or whatever)?
I mean to create new weapons like setting some values as:
• superweapon : yes / no
• airborn : yes / no
• cluster : yes / no
- clusters : *number*
• gravity influence : *number*
• bounce : *number*
• bias : *number*
• walking : yes / no (like old woman, sally, animals)
• homing : yes / no
- turn speed : *number*
[…]
• smart : yes / no (like Patsy, pigeon)
• launchable : yes / no (like sheep launcher)
• shots per turn: *number* (like call several airstrikes with less power and clusters in the same turn)
[…]
and so on, so forth, etc.
It goes without saying that the user should um.. draw the sprites :mrgreen:
It would be awsome if we could, let's say... COMBINE them!
I mean, just picture for a sec: a nade sheep (lol). You can throw a sheep at 4 blocks away. Or a nade sally.

Or make some from scratch: laser trap, sticky bomb (mine), swimming suit util...

The nade... something could be acomplished by making a special tool - launcher that can be stuffed with anything and where it lands, it detonates as if the worm would've done it from that spot.

Sorry, I've been carried away. Thanks for taking time to read thru here.

Imagine if the 2 things could be achieved...
29.03.08 21:14
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[S]Zogger!
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Quoted :: mireazma

Imagine if the 2 things could be achieved...


Well they have been :p

First one is in the official update for W:A from http://wa.team17.com/main.html?page=supp&area=upda

Second one was called the Fiddler. It worked with W:A but later patches mean it doesn't work. If you want to use the fiddler you need two installs of W:A - one patched for big maps and one unpatched for the fiddler.

Unfortunately the two aren't compatible yet but the plan is for that much customisation by default if/when W:A 4.0 finally arrives.

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30.03.08 11:21
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Last edited: 30.03.08 11:22 (ZoGgEr! - 1 times) [Hide Sig (8)] [Profile] [Quote]
[]mireazma
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thx dude!
fair enough
31.03.08 15:02
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