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Star Worms
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WFUS will have a new engine different to W3D's. Only the castles will be destructable, the land won't be. The land won't be made from poxels.
Also you actually get to design your own castle.
Have a look here: http://xbox.ign.com/articles/516/516004p1.html (thanks to tundaH for the address)
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16.05.04 12:47 Post #1 | [RealVG] [Hide Sig (11)] [Profile] [Quote] |
MrrLL
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Designing your own fort is gonna be pwnage, cant wait to get it
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16.05.04 18:12 Post #2 | [Hide Sig (5)] [Profile] [Quote] |
Zippy
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And then BTP will open up another d/l section, if you can submit stuff like that of course.
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16.05.04 18:20 Post #3 | [Hide Sig (11)] [Profile] [Quote] |
Zogger!
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lets hope you can... w3d wasn't really particularly good in the way of customisation
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16.05.04 18:36 Post #4 | [Hide Sig (8)] [Profile] [Quote] |
Nameless_Soldier
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yeah, all there was was the random map maker (Which made bad maps)
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17.05.04 03:39 Post #5 | [Hide Sig (1)] [Profile] [Quote] |
jay
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Hmmm, interesting turn of events.
I cant access the site fomr college. Damn admin ,but are the poxels smaller now?
IF they are the same size, i feel its a bad tradeoff.
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17.05.04 08:43 Post #6 | [Hide Sig (0)] [Profile] [Quote] |
xskatex
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under siege should be a good game i hope because so much contoversy bout it. I justy want to make my own fort
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17.05.04 10:27 Post #7 | [Hide Sig (0)] [Profile] [Quote] |
Zogger!
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but are the poxels smaller now
Poxels won't be used!
There won't be any poxels in w3d, as star worms said, the land won't even be destructible, only the forts themselves
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17.05.04 16:19 Post #8 | [Hide Sig (8)] [Profile] [Quote] |
xskatex
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that would be ok.... it completely takes the worms theme out of it though
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17.05.04 19:31 Post #9 | [Hide Sig (0)] [Profile] [Quote] |
C1
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that would be ok.... it completely takes the worms theme out of it though
Why? It still has worms
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17.05.04 21:26 Post #10 | [Hide Sig (2)] [Profile] [Quote] |
MrrLL
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Its going to be like them, its from t17, but Sega could add a whole new style
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18.05.04 01:41 Post #11 | [Hide Sig (5)] [Profile] [Quote] |
jay
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Hmm i overlooked that bit :p
anyway, how do the forts get destroyed then?
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18.05.04 17:20 Post #12 | [Hide Sig (0)] [Profile] [Quote] |
ReadMe
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like acual buildings, knock holes out of them and they fall down etc.
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18.05.04 20:08 Post #13 | [Hide Sig (7)] [Profile] [Quote] |
MrrLL
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and the bricks that fall make more terrain?
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18.05.04 20:38 Post #14 | [Hide Sig (5)] [Profile] [Quote] |
C1
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like acual buildings, knock holes out of them and they fall down etc.
And the bricks will fall on the worms :O It will be catastrophic! *likes the sounds of this game*
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18.05.04 23:31 Post #15 | [Hide Sig (2)] [Profile] [Quote] |
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