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C1
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well thor's smart. he can do it.
30.10.03 20:36 Post #31 [Hide Sig (2) ] [Profile ] [Quote ]
ReadMe
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01.11.03 14:32 Post #32 [Hide Sig (7) ] [Profile ] [Quote ]
SPAZ
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thats pretty cool readme.
01.11.03 15:21 Post #33 [WWW ] [Hide Sig (10) ] [Profile ] [Quote ]
The Pope
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vn readme, dont think i'll be making any more. as u can see im crap at doing series, except from gref0.
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01.11.03 15:25 Post #34 [Hide Sig (14) ] [Profile ] [Quote ]
Zogger!
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heh, it's good, but it seems a bit slow, and there's a blue square round the worm too
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01.11.03 20:44 Post #35 [Hide Sig (8) ] [Profile ] [Quote ]
ReadMe
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upgrade ur plugin/gfx drives or maybe just get a decent browser, it's fine at 20fps on my screen, look good at 50fps too actually.
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01.11.03 21:22 Post #36 [Hide Sig (7) ] [Profile ] [Quote ]
Zogger!
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no, what I mean is the worm walks at normal speed, which to me is a little slow to be jumping over a building. And I already have a better browser
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01.11.03 21:29 Post #37 [Hide Sig (8) ] [Profile ] [Quote ]
ReadMe
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i was reffering to the blue square problem, and he stops anyway.
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01.11.03 21:39 Post #38 [Hide Sig (7) ] [Profile ] [Quote ]
OPTiSSiMUS
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did u make the part with him walking? I havnt been able 2 find that sprite... if u have it can u upload it 4 me please
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01.11.03 23:14 Post #39 [Dont go here ] [Hide Sig (3) ] [Profile ] [Quote ]
The Pope
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There it be, its called wwalk in the total sprite collection
also nice bit of marqueeing there. heh
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02.11.03 09:11 Post #40 Last edited: 02.11.03 09:13 (The Pope - 2 times)
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ReadMe
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heh, n1 pope, to make him walk it's a 15 frame sprite that you play static, then you start it again but shift it over slightly.
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02.11.03 12:54 Post #41 [Hide Sig (7) ] [Profile ] [Quote ]
OPTiSSiMUS
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k ty ive got it. have no idea what ill do with it though
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02.11.03 14:22 Post #42 [Dont go here ] [Hide Sig (3) ] [Profile ] [Quote ]
ReadMe
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well i've decied stickmen have better long term animation prospects than worms do:
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02.11.03 15:46 Post #43 [Hide Sig (7) ] [Profile ] [Quote ]
The Pope
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what kind of tween did you use and how did u get it not to morph weirdly when doing so?
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02.11.03 15:47 Post #44 [Hide Sig (14) ] [Profile ] [Quote ]
xxfuzzballxx
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n stickman sig and pope that worm would be good dodging sum bullets wen he jerks
02.11.03 16:02 Post #45 [Hide Sig (0) ] [Profile ] [Quote ] Page: [1 ] [2 ] [3] [4 ] [5 ] [6 ]
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