BlameThePixel!

09.02.04 W:A Beta v3.6.19.7 update released [S]Zogger!
It's here! The Latest W:A patch with many, many new features is now available. I'm not gonna say much more, because I'm off to try it for myself, but if you have W:A (not a trymeda version) visit
http://wormsarmageddon.team17.com/main.html?page=supp&area=upda to download it!

We'll probably be adding support for W:A colour maps soon (as they are now possible in the patch) and I'll go mirror the patch here...

Update: I've now added a recordings section, if you have any game recordings that you think people might be interested in seeing, then you can upload them there in ZIP format.

Update again: There's been a new patch semi-released. It's not on the t17 site, apart from one or two threads in the t17 forum. It fixes some of the bugs from the last version, so get it at http://forum.team17.com/showthread.php?s=&threadid=16407 and click the link part way through the post. Some of the fixes are due to come in later patches (probably to be released v. soon) so you might want to wait if you don't have any problems with this one. This one'll help you with your buttons, ben ;)
And again: Yep, version 3.6.19.11 is out now, with a couple more fixes that weren't in the .9 version. Get it, if you will. It's more useful than the last one ;)
http://wormsarmageddon.team17.com/main.html?page=supp&area=upda
Does he stop updating?
yeh, there's another update which fixes 2 or 3 bugs. Nice to be up to date.



Your Comments:

[S]CBWhiz Said:
this patch is awesome
i love the AAed previews

he shouldnt have fixed the "intro doest fade" bug though imho

[01.01.70 12:11 AM]


[S]Zogger! Said:
pfft, intro? I use the -nointro command line option anyway... Just have it on my er.. thingy.. bar... at the bottom
[01.01.70 12:11 AM]


[]SPAZ Said:
colour maps????? w00t
[01.01.70 12:11 AM]


[G]dreameater Said:
lol

[01.01.70 12:11 AM]


[G]meiapaul Said:
i love it :) now bloopy needs to make some nice maps ;)
[01.01.70 12:11 AM]


[]SPAZ Said:
is there an faq out there to make some? Do they have to be in .png format?
[01.01.70 12:11 AM]


[S]Zogger! Said:
Here's yer tut:
Make 1920*696 file - probably BMP format.
Go to worms, click import, choose your map, import it, then save it without going into edit mode. It should then save it as a PNG itself.
If you want one with more colours, you can go up to 96 colours (I think) and save it as a PNg in photoshop, then just put it in savedlevels

[01.01.70 12:11 AM]


[UA]tundraH Said:
.13 is done.

Won't be out until tomorrow, watch CL2K if you want an unofficial release.

[01.01.70 12:11 AM]


[]SPAZ Said:
dont need a tut. just forgot to properly update W:A XD
[01.01.70 12:11 AM]


[]MrZoom Said:
AAAAA! I lost my cd, so i downloaded the thing. Now i am being punished for using Trymedia! Help!
[01.01.70 12:11 AM]


[UA]tundraH Said:
.14 is out. It looks like Deadcode has access to the Team17 FTP, but not the website.

ftp://ftp.team17.com/pub/t17/patches/pc/

[01.01.70 12:11 AM]


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