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| ![[S]](/images/iconstaff_long.png) Bloopy Lazy, Busy, Fizzy, Crazy
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 I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
 What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? | 
    | 19.07.07 09:27 Post #16
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| ![[S]](/images/iconstaff_long.png) Bloopy Lazy, Busy, Fizzy, Crazy
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Post your problems on Dream17.
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 I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
 What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? | 
    | 22.07.07 06:44 Post #17
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| ![[]](/images/iconuser.png) AlexBond Looking For Status
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For all who will search Editor Map for Worms3D or Worms 4 I write link where you can get it.W3DEditor v.2.0 by AlexBond  Download W3DEditor v.2.0 by AlexBond________________
 I WANT TO BELIEVE...
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    | 06.07.08 00:03 Post #18
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| ![[B]](/images/iconbanned.png) Pac-Man Pariah
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great! i just downloaded it. *rate up!*
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    | 06.07.08 00:11 Post #19
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| ![[]](/images/iconuser.png) TheKax Fingers on the space bar.
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Great work, I hope this is lot more usable than the first map editor ever made (do you know? Do you hate it too?  )
________________
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    | 02.08.08 17:19 Post #20
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| ![[]](/images/iconuser.png) K^2 Exile
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Yes, I hated that one also. And I wrote it. What does that tell you?
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    | 06.01.09 12:56 Post #21
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| ![[]](/images/iconuser.png)  Wormager Statusless
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The editor is nice but a bit hard to begginers.
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 http://img17.imageshack.us/my.php?image=waxeswnz.gif
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    | 25.03.09 16:13 Post #22
 | Last edited: 25.03.09 16:14 (Wormager - 1 times) | [Hide Sig (0)] [Profile] [Quote] | 
| ![[]](/images/iconuser.png) Tekergo Statusless
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Hi! 
I very happy to found this map editor for worms 3d. 
I think, the modelling is really difficult, I didn't understand it  
But, I'm an intermediate user of Blender 3d. That software can export to *.3ds file format. It is 
 
really useful, but the result isn't so nice. 
On the first image there is the render of 3d model. It is a full primitive model, but I tried to 
 
keep it on low poly. 
The second image is the W3d editor's screenshot. the boxes are rotated, and there are some gap 
 
between them.
http://www.tekergolap.extra.hu/0render.jpg
http://www.tekergolap.extra.hu/0printscreen.jpg 
The *.3ds model is here: http://www.tekergolap.extra.hu/teszt.3ds 
How can I get nicer rersults with the importing?
 
Thank you!
 
tekergo
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    | 27.07.09 12:38 Post #23
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| ![[]](/images/iconuser.png)  nadiya2000 Statusless
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This is Service Error!
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    | 10.02.12 10:05 Post #24
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