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[S]Zogger!
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that's JPG, jehuty... I've never seen it happen with GIF. The only thing GIF causes is colour loss.

edit: IIRC / AFAIk

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19.02.05 19:46
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Last edited: 19.02.05 19:47 (ZoGgEr! - 1 times) [Hide Sig (8)] [Profile] [Quote]
[]Jehuty
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Would you all want me to program *.gif support then?

--Suggestions--

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19.02.05 19:55
Post #17
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[doesn't really affect me as I don't play worms or make maps anymore, with the not-being-able-to-play-online thing]

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19.02.05 20:05
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[]Jehuty
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The Program is nearly completed! Running final test procedures.

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20.02.05 01:51
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[]RunT
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So, which types of picture will this program support then?
.BIT, .BMP and .JPEG for WWP users
.BIT and .PNG for W:A users

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20.02.05 05:03
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[]Jehuty
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The Architect will only support *.BMP files. To use for W:A, you'll of course have to convert the file to .PNG in the actual game.

This is only version 1.0.0 so we'll see what future developments may hold. I will include a full instruction manual with the program.

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20.02.05 05:37
Post #21
Last edited: 20.02.05 17:34 (Jehuty - 1 times) [Homebrew Worm Designs c('.'C)] [Hide Sig (1)] [Profile] [Quote]
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:O evil

Well I'll try it anyway, don't play worms anymore though.
20.02.05 11:03
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I think this will b a great proggy to have. Great idea Jehuty! I hope to see a positive result soon!

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20.02.05 15:58
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[]Jehuty
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The tile template is now available for download for those who would like to make a tile set.

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21.02.05 02:36
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[]Jehuty
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THE ARCHITECT v1.0.0 IS OFFICALLY REALEASED! Download it at www.homebrewworm.tk !

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21.02.05 06:10
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Wahoo! *downloads*
21.02.05 16:20
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Very nice program Jehuty. Nice job.

Bit confusing when you firs open it but once you get used to it, nice and easy to use.
:)

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21.02.05 16:57
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[]Jehuty
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'The Architect v1.0.5' will be up by tonight. 2/22/05

Look out for it

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23.02.05 02:02
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[]marcus
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:lol::D:roll:
23.02.05 10:49
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[]RunT
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Quoted :: marcus

:lol::D:roll:


ZOMG! Could this mean the return of Kyle?
:P

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23.02.05 18:06
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