Bloopy
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[QUOTE=Bloopy][QUOTE=thomasp]I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.[/QUOTE]What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels?[/QUOTE] |
08.04.04 07:21 Post #1 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
Dingbats
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What is that? Is it from the TV show, or is it fake?
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08.04.04 07:58 Post #2 | [Softbrain Games] [Hide Sig (2)] [Profile] [Quote] |
Zogger!
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heh, I think t17 made up the word poxel, as a cross between pixel and voxel - but I'm not sure..
I doubt it's real tho .
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08.04.04 08:39 Post #3 | [Hide Sig (8)] [Profile] [Quote] |
The Pope
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Actually, that isn't a faked simpsons episode. I remember in one of them Lisa was trying to teach maggie some new words and that has jogged my memory. I think
Although the 'p' looks slightly more clearer and a bit more thicker than the rest of the words on that so it could be an editted one.
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08.04.04 08:58 Post #4 | [Hide Sig (14)] [Profile] [Quote] |
Star Worms
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08.04.04 11:41 Post #5 | [RealVG] [Hide Sig (11)] [Profile] [Quote] |
Bloopy
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The real word that Lisa used was Dodecahedron, I just replaced it with Poxel
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
09.04.04 04:05 Post #6 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
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Aha.
Excuse my n00bishness, but what is a voxel?
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09.04.04 11:42 Post #7 | [Softbrain Games] [Hide Sig (2)] [Profile] [Quote] |
Psymon
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It's a car componany.
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09.04.04 12:28 Post #8 | [Hide Sig (14)] [Profile] [Quote] |
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Huh? What do you mean?
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09.04.04 12:44 Post #9 | [Softbrain Games] [Hide Sig (2)] [Profile] [Quote] |
Zogger!
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lol, he's talking about vauxhall, the car company
I can't remember myself, but wikipedia is useful:
http://en.wikipedia.org/wiki/Voxel
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09.04.04 12:54 Post #10 | [Hide Sig (8)] [Profile] [Quote] |
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Seems like a poxel to me.
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09.04.04 12:56 Post #11 | [Softbrain Games] [Hide Sig (2)] [Profile] [Quote] |
tundraH
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Voxels are always the same shape. When they're different shapes and deformable they become like polygons, hence the word poxel.
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09.04.04 13:50 Post #12 | [tundraH.com] [Hide Sig (0)] [Profile] [Quote] |
Bloopy
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A voxel has only x and y to decide where it is on a 2D area, but a voxel also has a height so that different heights create a 3D kinda landscape. Monster Truck Madness uses voxels, want a picture?
Put polygons around a voxel, replace its height with a 3rd dimension and you get a poxel.
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
12.04.04 13:06 Post #13 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
tundraH
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What you're describing is height mapping, which I think is different to voxels. Wait, I'll get a screenshot...
edit: I used vB code. See what happens when you browse two forums at once...
This is a screenshot from a voxel system demo I have:
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12.04.04 18:37 Post #14 | Last edited: 12.04.04 18:59 (tundraH - 2 times) |
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Bloopy
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ah that's right, voxels have a height but it's different from just height mapping
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
13.04.04 06:09 Post #15 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
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