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[]The Pope
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sounds v cool. NAI? or is it post-coloured block stage?

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21.10.03 15:52
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can u pm me the forumulas for the attack and defence, i did a mock up attack points test in excel, seemed to work quite well with my numbers.

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21.10.03 18:40
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meh well I'm not using a formula anymore :P


It rolls some imaginary dice, and the person with the most 6's wins. Works quite well IMO. Also it uses the average of the enemies rolls to work out how many worms you lose, provided you win.

edit: oh yeh, and I've done multiple team movement, and half of multiple attack - so not much left on the actual gameplay now...

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21.10.03 18:47
Post #33
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hmmm so u agree with my readme. Ya why even kill someone if u could just sit there and gain rusks. I say u gain the teams rusks after u kill them. btw nice avatar pope.
21.10.03 21:29
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[S]Zogger!
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well c1, the point of killing people is to win. You can't win if you don't kill people.

Also if you can get rid of some of the opponents teams they can't grow so fast.

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22.10.03 13:17
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[]The Pope
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thanx for the compliment C1.

so basically, there will be no skill involved and the game will be based on a radomly generated number which will cancel out the possibility of having amateur regiments and Elite regiments.

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22.10.03 15:49
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Last edited: 22.10.03 15:49 (The Pope - 1 times) [Hide Sig (14)] [Profile] [Quote]
[]OPTiSSiMUS
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well is there skill involved in poker? if so then i dont have any...

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22.10.03 16:02
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[S]Zogger!
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Quote:

so basically, there will be no skill involved and the game will be based on a radomly generated number which will cancel out the possibility of having amateur regiments and Elite regiments.


there'll be skill involved in choosing the right strategy, starting location etc. There's gotta be some luck involved - makes it more interesting. heh.

And here's a logo I made (twice, I might say, damn "program errors"... grr)

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22.10.03 16:26
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[]The Pope
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lol, all very cool! nice name and nice sub heading.

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22.10.03 16:33
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ya i like the board...wow zogger ur better at pope then imaging :lol: Hmm but still why not just win the money off the teams u kill? Cause think...if u kill a team, the team drops the money. It doesnt just fanish along with the team. It's like RuneScape. U kill the ppl and get the teams items(money). Please at least take 1 suggestion into consideration..
22.10.03 19:44
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how in the nam eof god doe sthis thing work?

from the beggining , i get it supposed to be as take on risk but ive never had the urge to ever play that. :twisted:
23.10.03 08:51
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hmm u choose the position of ur worm and u can move in all directions 1 space around. You attack a team of worms (max 8) and u roll and imaginary dice and who ever wins gets to stay alive. And how it should be u should get soem rusks(money u can buy worms and money with) when ever u kill a team but zogger's just having it give out random money...which i find quite stupid and so do many others. Don't get me wrong Zogger is one of the smartest ppl i know. But at least listen to the ppl and give them there fighting money!
23.10.03 22:58
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It's not giving out random money c1, I don't know where you got that idea from either. You get 5 rusks per team every (x) hours after you last used your rusks, 5 hours I think by default, maybe 10.

The reason you got lots of rusks was just a bug at the time...

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24.10.03 18:01
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can we play it or is c1 ur favourite?
24.10.03 18:12
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[]The Pope
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here here! put up a link for it on the terces forum if its rdy and any once the final version is out, ppl cannot keep their money/armies/items from the testing stages to avoid a one week argument to see if it should be taken off of them

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24.10.03 18:24
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