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Signup Date: Wednesday, October 18th, 2006 - 05:32:54 AM
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Last active: 8363787 minutes ago (that's 5808.185 days)
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Tuesday, January 06th, 2009 - 12:56:12 PM
In thread: Worms 3D/4M Map Editor
On forum: Worms 3D Discussion
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Yes, I hated that one also. And I wrote it. What does that tell you?...
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Friday, January 05th, 2007 - 08:51:16 AM
In thread: So does anyone still plays W3D?
On forum: Worms 3D Discussion
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I don't actually play on-line. I just use it to test various hacks. Mostly Map Editor stuff. Lately, though, I've been working more on W4 stuff and less on W3D stuff. Trying to get a custom 3D model editor going. Custom hats, gloves, weapons for weapon factory. That kind of thing. I'd like to put...
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Saturday, October 21st, 2006 - 09:28:40 AM
In thread: Worms 3D/4M Map Editor
On forum: Worms 3D Discussion
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Just blame me. Inteface is horrible, I know it. It's a bit difficult for me to imagine what's going to confuse users, espetially since I keep thinking of all actions in terms of what happens inside the program....
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Thursday, October 19th, 2006 - 07:01:00 AM
In thread: Worms 3D/4M Map Editor
On forum: Worms 3D Discussion
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I don't think it would even need to replace a map. There will be a map list editor out soon, so you will be able to add a new map. And I'm pretty sure that on other machines, it doesn't even need to be in the map list. So the program just needs to retrieve a .xom/.xan file, and place it in the maps ...
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Thursday, October 19th, 2006 - 03:40:12 AM
In thread: Worms 3D/4M Map Editor
On forum: Worms 3D Discussion
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If you want to write 2D games, write them for x86 real mode DOS. That way, you have direct access to hardware, and you really can write your own stuff from scratch without rellying on any libraries. Some of that stuff is tricky, of course. I spent almost 3 days trying to get the sound card to work. ...
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