| ![[G]](/images/iconanon.png) maxdamantus Statusless
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When I make maps, bitmonkey or no bitmonkey, there is an indestructable border at the top of map which I cant seem to remove, and the left wall always loops over to the right of the map, so there are 2 walls at the right of the map, and no walls at the left..
 Note that it comes out perfectly normal when opening the .bit in BITmonkey.
 
 
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    | 13.10.05 06:36 Post #1
 | Last edited: 12.11.05 01:01 (Maxdamantus - 6 times) | [Hide Sig (0)] [Profile] [Quote] | 
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That sounds like a WWP problem... yeh, thats been an issue, is it?Well, if its w;a (which doesnt have that wall overlapping problem) then you just need to find the pixels that are touching or a few pixels away from the top (left/right too methinks) borders
 
 thats all i got
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    | 13.10.05 07:52 Post #2
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| ![[G]](/images/iconanon.png) maxdamantus Statusless
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Hmm.. Its WWP, and I'll still need to know what's wrong with the top.. Its got an indestructable border at the very top, which means I cant make fly shoppa maps, or maps where you can go on the top... I think it thinks my maps are caverns for some reason.
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    | 13.10.05 08:52 Post #3
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The "taking land from the left and putting it on the right" is a bug and you just need to keep land clear from the very edge of the left. 16 or so pixels should do it, i think.
 If you don't want an indy boarder, then remove pixels touching the very edge of the map like Pio said.
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    | 13.10.05 17:26 Post #4
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| ![[G]](/images/iconanon.png) maxdamantus Statusless
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Well, the wall overlapping problem is solved.. Cant seem to do anything about top border. Ive tried taking pixels away from the top, right and left.. Still doesnt do anything..
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    | 15.10.05 06:06 Post #5
 | Last edited: 15.10.05 06:07 (Maxdamantus - 1 times) | [Hide Sig (0)] [Profile] [Quote] | 
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If i get that usually i just copy all of the map i want to copy, leaving out the extra, out there space.. then pasting it into a new window
 You never know, there could Always be that damned black-but-made-into-terrain-because-some-colornumber-missing (e.g. rgb 1.1.3) pixel..
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    | 15.10.05 06:13 Post #6
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 Well, the wall overlapping problem is solved.. Cant seem to do anything about top border. Ive tried taking pixels away from the top, right and left.. Still doesnt do anything..
 
 
Make sure there is empty black space all around the edges of the map, and make sure the map is 1920x696 pixels. 
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    | 18.10.05 01:06 Post #7
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