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Zippy
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How do you guys work? Do you do everything in VS 6.0, or VS .NET, or VS 2005 b1/b2... Whatever you have? Or do you use Dev-C++ or another compiler to just compile a txt file or so? I'll get to other questions once this one is answered. Bcuz I know a lot of you admins are somewhat programmers especially CB, I saw his forum but couldn't pass the "idiot" test.
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24.09.05 02:25 Post #1 | Last edited: 24.09.05 02:26 (Zippy - 1 times) |
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Bloopy
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I have VS .NET 2003 and I usually use the C# language, but occasionally C++. If you can do it in C# then there is no reason why you should torture yourself with C++.
A real C++ programmer wouldn't use Microsoft's version. You really need to tell us what you want to use C++ for. If it's just to learn C++ then text files and a compiler would be best.
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
24.09.05 04:40 Post #2 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
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I've used Dev C++ to decent effect, but i dont like C++, and there's rarely a situation where you *have* to use C++ these days. (imo)
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24.09.05 11:12 Post #3 | [Hide Sig (7)] [Profile] [Quote] |
Zippy
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Is Dev C++ a compiler, or just a IDE thing?
Edit: The reason I have VS .NET 2003 is because in my future I wan tto know everything about this stuff. Mostly for making games, but... Well... "Everything" isn't always needed. But I want to make programs as well. Rather learn this stuff young.
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24.09.05 18:42 Post #4 | Last edited: 24.09.05 18:45 (Zippy - 1 times) |
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The C++ windows compile is called mingw iirc, it uses the GPC GCC compile code, so will work with the majority of your code.
Bloodshed Dev-C++ is an IDE that includes this compiler.
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24.09.05 23:09 Post #5 | [Hide Sig (7)] [Profile] [Quote] |
Bloopy
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What kind of games do you want to make?
If I find the time to make games I will use Visual Studio with C#, and OpenGL for the graphics. You can get an OpenGL library in C# at http://nehe.gamedev.net/
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
27.09.05 10:13 Post #6 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
Zippy
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I'd like to start with an isometric side scroller like "Dad n' Me" at newgrounds.com. Very advanced, I'm just trying to get questions out of the way because school fucks my time in the ass.
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27.09.05 20:20 Post #7 | [Hide Sig (11)] [Profile] [Quote] |
Glenn
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I use Dev-C++ and the Allegro library, because I can...
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27.09.05 20:45 Post #8 | [Youtube] [Hide Sig (12)] [Profile] [Quote] |
Zippy
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How did you guys get into it tho? I mean did you go and read around until it all sunk in? Or did you just take one tutorial.
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01.10.05 05:04 Post #9 | [Hide Sig (11)] [Profile] [Quote] |
Bloopy
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For any kind of game using graphics, even 2D or isometric, I'd recommend C# in VS and perhaps that OpenGL library I gave a link to.
If it was a simple board game or card game or something like that, C# and windows forms would be enough.
I got into it by learning programming at university, and the first games I made during that time were using Java applets and its simple graphics.
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
01.10.05 11:18 Post #10 | Last edited: 01.10.05 11:21 (Bloopy - 1 times) |
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I hate java.
I am doing a university course based on java.
I hate my university's choice of software packages.
dammit.
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01.10.05 11:51 Post #11 | [Hide Sig (7)] [Profile] [Quote] |
Zippy
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Let me get this straight. VB is basic programming, C# is extendive programming, C++ is extendive mathmatical programming, right?
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01.10.05 20:15 Post #12 | [Hide Sig (11)] [Profile] [Quote] |
Bloopy
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You are extremely wrong Zippy. They all pretty much have similar capabilites.
C++ is an old and popular programming language which is awkward to use, but very efficient, so it's good for advanced graphics/games. It can mess around with memory and things so it's also good for hacking.
VB is a slowish piece of shit that real programmers shouldn't use. It's mostly only good for business applications and simple things.
C# is a Microsoft programming language which has all the good features of Java and is nearly as efficient as C++. So it's good for both business applications and advanced graphics/games. The fact it's based on Java means it's easy to program with, but it's not slow like Java.
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
02.10.05 08:21 Post #13 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
Zippy
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As for this point I'm just lost on the compiling. Every compiler I download must be compiled, you can see where that leads.
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02.10.05 16:57 Post #14 | [Hide Sig (11)] [Profile] [Quote] |
Glenn
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Make sure that whatever you download is Windows binaries. If you're having to compile before using the compiler, it's probably written for Linux which has a compiler built in.
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03.10.05 01:14 Post #15 | [Youtube] [Hide Sig (12)] [Profile] [Quote] |
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