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[G]xskatex
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if i were to make a worms wold party program, how would i start?
27.05.04 00:13
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[]Glenn
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Well, learning C++ is always a good idea... Then you'd have to hack into the source code for WWP to learn exactly what to manipulate in the program to get it to work.
27.05.04 19:03
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[G]xskatex
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hmmmmm, i know basic, would that work?
27.05.04 23:53
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Quoted :: Glenn

Well, learning C++ is always a good idea... Then you'd have to hack into the source code for WWP to learn exactly what to manipulate in the program to get it to work.

If by that you mean hack into Team17's network to steal the source code (which you don't), that would work, but there's no way to hack the source code out of a program or anything of the sort. You can disassemble a program, giving you the assembly code that runs the program, but that's not as easy to modify as original source code.

You can either do that (disassemble) or just hack the game's memory, depending on what you're wanting to do.

As for basic, if you can find a way to make that modify the game's memory, then it works. I don't know basic, but if that's basically the same as Visual Basic, you're set, cuz you can always just make a VB program. That's what I used to make my WA trainer.
28.05.04 03:26
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[G]xskatex
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basic is "basically" just like visual basic, without the "object-orientation"
28.05.04 20:45
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[]Zippy
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What program did you have in mind skate?

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29.05.04 19:25
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[G]xskatex
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thanx for reviving a 40-day old thread
01.07.04 01:13
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